Portfolio

Archy

Epic-We game-jam

Role: Sound designer/Composer

Welcome to the digging site! After the incident we have lost all the context that could describe the artefacts we hoped to find here. Experts have determined that this site is from the 2020’s but as an expert you will determine what these artefacts were used for! Good luck

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Citizen Implementation

Exam project Sonic College

Role: Sound designer/Composer, Programmer, Level designer

A future where new citizens must apply for an absurd virtual test that will determine their future career options.

Neon City

Exam project Sonic College

Role: Sound designer/Composer, Level designer

We received a walking simulator project we were supposed to fill out all sound with our own. The character starts in a spawn area, and walks from A to B, where B is the win or fail-state. I made it instead a platformer.

Archive Project

Exam Project

Sonic College

We were tasked with making a game for Kolding Stadsarkiv. They asked us to create a game for 20-30 year old people, because we were a part of that group, and because they have a hard time making activities and marketing for this group. This is the final product.

Fugletræk

Højskole project

Role: Sound designer/Composer

Fugletræk takes place in a future where the distance between people is unimaginable. Chess then becomes a important device to interact with another being. What then happens when that is threatened?

View on: youtube

21 Shots til helvede

Højskole project

Role: Composer

Recently 21, Lasse faces a dilemma with unintended consequences when his friend Jonas surprises him with a gift of 21 shots.

Electricity Oc Micro project

Micro project series

Role: Sound designer/Composer

A character allegedly made on a whim, that I found fascinating, and created sound for.

Animator: Sebs

Dogfights in space

Album

Role: All

Dogfights in space is a concept album long in the making, and still work in progress, where the listener is taken on a journey through a sci-fi universe.

Susoaap

Dogfights In Space (Highlight)

Role: All

Recovering from the shock of crashing your spacecraft, you sit and look up at the sky, and you have a unpolluted view of the Galaxy.

Neon Sky

Dogfights In Space (Highlight)

Role: All

The day after you crashed the ship, you decide to walk into the megacity a few miles over, and it is quite overwhelming.

Breath Of A Dying Star

Dogfights in space (highlight)

Role: All

A star must die for a planet to be formed.

Surprice bossfight

Chiptune

Role: All

Surprise Bossfight is about a hero at the end of a dungeon thinking they are safe, only for a dragon to burst through the walls.

Liminal Neon Pool

Liminal

Role: All

I saw a picture of a liminal neon space-pool and got inspired to make this piece. Not quite sure how to describe it.

Hero’s Journey

Højskole performance

Role: Performer

Semi-improvised, this piece is about the journey through darkness, and overcoming it.

Walk

Stopmotion experiment

Role: All

I tried out bionical stopmotion. This old lego is hard to work with, maybe I will return to this project one day, and complete my vision.

Action animation

Micro project series

Role: Sound designer/Composer

An animated action scene made to be part of a sequence of animated action for a potential animated movie.

Animator: Craftuser